J2ME 2D小游戏入门之旅(一)游戏的框架 - 编程入门网
作者 佚名技术
来源 NET编程
浏览
发布时间 2012-06-15
event=false;
if((keystate & UP_PRESSED)!=0){//up
key_up=true;keyevent=true;
//deal your unstop job code here
//System.out.println("up press");
//deal your unstop job code end
}else if((keystate & UP_PRESSED)==0){//release key
if(key_up==true){
key_up=false;
//deal your one press-one job code here
//System.out.println("up release");
//deal your one press-one job code end
}
}
if((keystate & DOWN_PRESSED)!=0){//down
key_down=true;keyevent=true;
//deal your unstop job code here
//System.out.println("down press");
//deal your unstop job code end
}else if((keystate & DOWN_PRESSED)==0){//release key
if(key_down==true){
key_down=false;
//deal your one press-one job code here
//System.out.println("down release");
//deal your one press-one job code end
}
}
if((keystate & LEFT_PRESSED)!=0){//left
key_left=true;keyevent=true;
//deal your unstop job code here
//System.out.println("left press");
//deal your unstop job code end
}else if((keystate & LEFT_PRESSED)==0){//release key
if(key_left==true){
key_left=false;
//deal your one press-one job code here
//System.out.println("left release");
//deal your one press-one job code end
}
}
if((keystate & RIGHT_PRESSED)!=0){//right
key_right=true;keyevent=true;
//deal your unstop job code here
//System.out.println("right press");
//deal your unstop job code end
}else if((keystate & RIGHT_PRESSED)==0){//release key
if(key_right==true){
key_right=false;
//deal your one press-one job code here
//System.out.println("right release");
//deal your one press-one job code end
}
}
if((keystate & FIRE_PRESSED)!=0){//fire
key_fire=true;keyevent=true;
//deal your unstop job code here
//System.out.println("fire press");
//deal your unstop job code end
}else if((keystate & FIRE_PRESSED)==0){//release key
if(key_fire==true){
key_fire=false;
//deal your one press-one job code here
//System.out.println("fire release");
//deal your one press-one job code end
}
}
if(!keyevent){
//no keyevent here
//System.out.println("NO KEY press");
//no keyevent end
}
}
}
public static void cleanJob(){
instance=null;
}
} |
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